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| During an Raid or Siege, if a combatant is killed and is forced by carving or Death Count to resurrect at a temple, he/she must stay at the temple for the duration of the event and not return to their corpse. The items on the corpses of the fallen are in no way protected, and may be claimed by any other combatants. | During an Raid or Siege, if a combatant is killed and is forced by carving or Death Count to resurrect at a temple, he/she must stay at the temple for the duration of the event and not return to their corpse. The items on the corpses of the fallen are in no way protected, and may be claimed by any other combatants. | ||
| - | If a combatant is killed by an opposing NPC (or other non-DC method) and is not carved, then he/she will be allowed to corpse-resurrect at his/her own peril! If you choose to do this, however, know that you are not protected and may be immediately killed again. | + | If a combatant is killed by an opposing NPC (or other non-DC method) and is not carved, then he/she will be allowed to corpse-resurrect __at his/her own peril__! If you choose to do this, however, know that you are not protected and may be immediately killed again. |
| ===== Spoils of War ===== | ===== Spoils of War ===== | ||